Adobe® Flash® CS6: Part 2
You create Flash animations. You can find your way around the Library and can work in the timeline. You’ve even created symbols and have embedded one MovieClip inside another. But now you want to create functionality that can’t be accomplished on the timeline alone. You want to import content from external sources, such as XML and video files, and you want to create items that respond to user interaction. These things require an understanding of ActionScript and other advanced features of Flash.
This course is designed for students who want to expand their Flash skills beyond developing simple animations, to use extended capabilities of Flash, including ActionScript, importing external multimedia content (graphics, video, and audio), and publishing options to customize the presentation of a finished movie. The target student will have experience using Flash, and will have used frame scripts to control Flash animations. This course provides an intensive introduction to object-oriented programming in ActionScript. It is beneficial for students to have some programming experience and understanding of programming concepts before taking this course.
This course, combined with Adobe® Flash® CS6: Part 1, covers ACA and ACE exam objectives for Adobe Flash CS6, and is intended to help prepare students to take the Adobe Certified Associate and Adobe Certified Expert exams.
To ensure your success in this course, it is recommended that you first take the following Logical Operations course (or have equivalent knowledge): Adobe® Flash® CS6: Part 1.
Lesson 1: Getting Started with an ActionScript Programming Project
Topic A: Plan a Programming Project
Topic B: Elements of ActionScript
Topic C: Get Help on ActionScript Code
Topic D: Testing and Debugging
Lesson 2: Extending the Behavior of Flash Objects
Topic A: Extend Movie Clip Behavior
Topic B: Respond to Events
Lesson 3: Accessing Structured Data
Topic A: Parse XML
Topic B: Use Arrays
Lesson 4: Using Components for Display and User Input
Topic A: Add Components and Set Properties
Topic B: Populate Components with Content
Topic C: Respond to Item Selection in a Component
Topic D: Change the Appearance of Components
Lesson 5: Using Media Content from External Sources
Topic A: Load Image Content
Topic B: Load Video Content
Topic C: Load Audio Content
Lesson 6: Making Rich Media Content Accessible
Topic A: Improve Navigation for Accessibility
Topic B: Make Content Readable by a Screen Reader
Lesson 7: Publishing a Movie
Topic A: Prepare to Publish from Flash
Topic B: Edit the HTML Host Page
Topic C: Add SWF Metadata
Topic D: Publish to Various Formats